
Few video game adaptations understand their source material quite like the Exit 8 film. It takes the rules and structure of the game – which strands players inside of a looping hallway in a Tokyo subway station – and then builds on them with actual characters and a story. And according to director Genki Kawamura, one of the reasons that the movie feels so fresh could be because of how he approached it. « I wasn’t necessarily thinking about a film adaptation of a video game, » he tells The Verge. « I was thinking about how to create a new cinematic experience that blurs the lines between video game and cinema. »
The two are very similar, and the …