
Ubisoft is announcing a major reorganization, and with the changes, it’s refocusing its portfolio and canceling some games, including the beleaguered remake of Prince of Persia: The Sands of Time. With the reorganization, Ubisoft will focus its efforts on big open worlds and live service games and is making « accelerated investments » in « player-facing Generative AI. »
In the new structure, which goes into effect in April, Ubisoft’s new operating model will « be structured around five Creative Houses, » supported by a « Creative Network providing development resources, shared Core Services and a reshaped HQ. » The brands under each Creative House, …