
Most PC gamers already have a controller they love using with Steam – a Sony DualSense, a 8BitDo Ultimate, a Nintendo Switch Pro, or something else. Part of that love comes from Steam treating them like « native » controllers. They can do the things that made the first Steam Controller worth buying. Namely, they offer a level of customizable control never before seen on PC and that you still can’t get on a console.
With Steam Input, any of those controllers can have multiple control schemes for different game scenarios (flight, on-foot, in menus), and you swap between them with a button press. You can also create onscreen menus that bloom whe …